Lines Wall Challenge
Competitive wall-mounted light game that turns an empty wall into a fast, intuitive attraction for public spaces.

Lines Wall Challenge is a large interactive wall panel built around five light lines that two players compete to fill from opposite sides. Hidden SLB touch zones, sound effects, and LED feedback make the unit both a game and a visually expressive interior feature.
The product uses vertical surfaces efficiently, attracts attention from a distance, and works well in venues where a compact footprint, high replay value, and brandable design are important.
Why it works
Compact format
Suitable for spaces with limited floor area.
Flexible integration
Wall-mounted, table-mounted, or floor-mounted.
Durable construction
Designed for intensive use.
Customization
Surface graphics and visual styling can be adapted to match the venue.
Easy-to-understand gameplay
Players immediately understand how to interact with it.
Game mechanics
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Players interact only with the large circles at the ends of the lines. Holding a large circle starts filling that line with the player’s colour from one side to the other.
If both players hold opposite end circles on the same line, progress pauses; as soon as one player releases, the remaining colour continues advancing. The small circles in the middle are progress indicators only. The goal is to control all five lines and fill them to the opposite side faster than the opponent.
Specification
Number of players
2
Age range of players
5-60
Material
Furniture board, plastic
Dimension
2500х1250х56
Weight
93 kg
Production time
3 weeks
Power
AC 220v, 140w
Let’s Build Something That Performs
Tell us about your venue, your audience, and your operational goals.
We’ll propose a structured concept aligned with your space, timeline, and performance expectations.
Installation
Wall mounting
Ideal for blank walls and other vertical surfaces in cafes, family venues, FECs, corridors, and waiting zones.
Integration into a decorative wall
Can be embedded into a themed wall, branded panel, or custom-built scenery so the game also works as part of the interior concept.
Mounting on partitions and vertical panels
Useful for open-plan areas, temporary zones, and spaces where a capital wall is not the main mounting surface.
Real Places. Real Play.
Where the product fits especially well
- FECs and children’s entertainment centres
- Cafes, family restaurants, and food courts
- Entrance and transit zones
- Waiting areas, lounges, and corridor walls
- Branded spaces, themed interiors, and venues where a blank wall should become an interactive focal point
The surface graphics can be fully adapted to the venue: abstract patterns, characters, food themes, promotional content, or branded storytelling can all be printed above the hidden SLB zones without changing the interaction logic.


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