Shooting
Interactive light-and-sound target system for ball pits, children’s play areas, and family entertainment centres.

Shooting is a modular interactive wall system with illuminated impact-sensitive targets.
Children throw soft balls at the targets; every hit can change the light, trigger a sound, or launch a game response.
Targets can be circular or hexagonal and can use printed character graphics or a clean diffused-light surface.
Targets are visually connected by flexible LED light lines to a central control panel that contains the sound system and main electronics.
A compact setup can use only a few targets, while larger installations can combine multiple groups into a long interactive wall, making the system suitable for spaces from small birthday rooms to large ball pits and indoor playgrounds.
Why it works
Activate Unused Wall Space
Transform unused wall space into an interactive attraction where children aim, throw, and play, turning overlooked areas into engaging play experiences.
Instant hit feedback
Light and sound respond immediately to an impact, so the connection between the child’s action and the result is easy to understand without instructions.
Modular and scalable
Start with a compact group of targets or expand the same concept into a large interactive wall with many modules.
Strong visual identity
Illuminated targets, flexible LED lines, and character graphics turn the system into a visible attraction even before the game starts.
Customisable content
Target shapes, graphics, sounds, colours, layout, and interaction logic can be adapted to the venue, theme, or project scenario.
Game mechanics

Players pick up soft balls from the play area and throw them at illuminated targets. When a target detects an impact or vibration, it responds immediately with light and sound, so the action and result are easy to understand even without instructions.
In the monster version, each target has its own character: a successful hit changes its colour and triggers a playful sound, such as a chewing reaction. Several targets work together as one visual composition, while the number of modules, graphics, sounds, and response logic can be adapted to the project.
Specification
Number of players
1+
Age range of players
1+
Material
MDF board, polycarbonate
Dimension
R 350mm
Weight
780 g
Production time
2 weeks
Power
USB 5v /220v
Let’s Build Something That Performs
Tell us about your venue, your audience, and your operational goals.
We’ll propose a structured concept aligned with your space, timeline, and performance expectations.
Installation
Individual & Compact Shooting Setups
One to three interactive targets, or a standalone Shooting panel with its own controller. Ideal for small play areas, educational activities, inclusive play and relaxing sensory experiences.
Modular Shooting Systems for Ball Pits
Interactive targets of different sizes, shapes and designs can be arranged across one or several walls around a ball pit. Combined with LED light strips, tubes and other play elements, they create a complete interactive play environment.
Large-Scale Interactive Shooting Walls
Large installations with dozens of interactive targets arranged into extensive wall matrices. Designed for amusement parks and large entertainment centres, where players can hit targets by throwing soft balls or shooting them from ball cannons.
Real Places. Real Play.
Where the product fits especially well
- Ball pits and soft-play zones
- Family entertainment centres and indoor playgrounds
- Birthday rooms and compact children’s areas
- Themed play walls and active game zones
- Branded, custom, and character-based installations
Target shape and size, character graphics, translucent prints, LED colours, sound effects, number and arrangement of modules, and interaction logic can be adapted to the venue, the available wall area, and the theme of the project. Targets can also be produced with a clean milky-white illuminated surface without character graphics.

















